﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.NamingConventions;

public class TransformStrippedDoc : DocPrimitive {

	[YamlMember(Alias = "Transform", ApplyNamingConventions = false)]
	public TransformStrippedObj tso { get; set; }
}


public class TransformStrippedObj
{
	[YamlMember(Alias = "m_PrefabParentObject", ApplyNamingConventions = false)]
	public Dictionary<string, string> prefabParent { get; set; }

	[YamlMember(Alias = "m_PrefabInternal", ApplyNamingConventions = false)]
	public Dictionary<string, string> prefabInternal { get; set; }
}